So I've been putting off continuing this because I haven't had a chance to do any work on FIXING the Survivors team, but I figure, who cares? I'd prefer to be a daily blog, I tried really hard to keep up the pace, but if I can only do 1-3 posts a week I might as well go with it. So click below and you'll see the raw text for the Survivors as they stand. They need fixing.
The idea was a strategy of Reverse King, kind of. Force them to attack the hidden area and the Distraction who stands alone weathers the storm. But the fact is, it's easy to go too far with control. I think Sue is the worst of the bunch. She'll be getting a definite overhaul. Especially since she can no Force Field Project to boot.
AU = Alternate Universe. The idea was that this would be a mechanic to allow you to play Ultimate Mr. Fantastic with regular Mr. Fantastic without something like Clash of Worlds to enable it. Basically, you have Alternate Universe: Ultimates and you're only unique to characters from THAT universe. Considering UDE doesn't seem to want to play that way, I'll probably remove the keyword and design something else for the Survivors. I all ready have an idea, actually.
You can see where I made some changes in play testing, it wasn't enough however. They still were way too strong.
Here, you go, enjoy.
Asteroid M: Zombie Earth
2 Cost
Location
Whenever a character comes into play under your control, if they're the only character in the area they come into play in, put a +1 ATK/+1 DEF counter on them.
Activate -> Move target +1 ATK/+1 DEF counter to a character you control.
Interdimensional Teleporter: Zombie Earth
1 Cost
Location
Activate -> Move a character you control with the printed affiliation Survivors to your hidden or visible area.
"What happened? This is _horrible_,"
ORIGINAL
Narrow Sewers
3 Cost
Location
Activate -> Target character with the printed Survivors team affiliation cannot be team attacked this turn unless they have all ready been attacked at least once this turn.
NEW
Narrow Sewers
3 Cost
Location
Activate -> Target character with the printed Survivors team affiliation cannot be team attacked this turn unless they have all ready been a defender this turn.
Railway Tunnel
4 Cost
Location
When you flip up Railway Tunnel, you may discard a character card. If you do search your deck for a Survivors character card.
Replace Railway Tunnel -> Stun target character with cost 3 or less with more than double it's printed attack value. Use this power only if all characters you control share a printed team affiliation.
Distraction
3 Cost
ONGOING: While you control one hidden character, your opponent's characters may attack hidden characters and must attack hidden characters before visible characters.
Can't Eat Us All At Once
3 Cost
Target defender you control gets +2 DEF for each other character you control in the same area and -2 DEF for each other character you control in another area this attack.
Reed To The Rescue
2 Cost
Move a character you control to the hidden area. Move any number of characters you control to the visible area.
"I can't believe we never thought of this. Did you hear what Mindy _said_?"
Mindy Glidewell: Diabetic Genius
0 Drop
Survivors
0/0
Loyalty - Hardfast.
Mindy has reinforcement.
Whenever Mindy defends move her to your Hidden Area.
Human Torch: Ultimate Johnny Storm
1 Drop
Survivors/Fantastic Four
1/2 Flight/Range
Concealed. AU - Ultimate
Activate -> Search your deck for a character card that shares a printed affiliation with Human Torch. Use this power only once per turn and only if Human Torch is visible.
"Yo, Sue. You seen Reed?"
Black Panther: Light Snack
2 Drop
Survivors/Avengers
2/3
Concealed. AU - Zombie Earth. Reservist.
Reveal Black Panther -> Target character you control who is the only character you control in your hidden or your visible area may attack hidden characters this turn. Use this power only while Black Panther is in your hand or resource row.
Mr. Fantastic: Ultimate Reed Richards
2 Drop
Survivors/Fantastic Four
3/3 Range
Concealed - Optional. AU - Ultimate.
Whenever you are attacked directly you may exhaust Mr. Fantastic. If you do gain endurence equal to Mr. Fantastic's defense.
ORIGINAL
Invisible Woman: Ultimate Sue Storm
3 Drop
Survivors/Fantastic Four
4/5
Concealed - Optional. AU - Ultimate.
Activate -> Target character you control gets plus X defense this turn where X is equal to Invisble Woman's defense. Invisible Woman gets minus X defense for the turn.
"I don't know how long I can _hold_ them."
NEW
Invisible Woman: Ultimate Sue Storm
3 Drop
Survivors/Fantastic Four
4/3
Concealed - Optional. AU - Ultimate.
Activate -> Target character you control gets plus X defense this turn during your opponent's attack step where X is equal to Invisble Woman's defense. Invisible Woman gets minus X defense for the turn.
"I don't know how long I can _hold_ them."
Silver Surfer: Zombie Killing Space Surfer
3 Drop
Survivors/Heralds of Galactus
5/5 Flight/Range
Concealed - Optional. AU - Zombie Earth.
Silver Surfer gets -1 ATK/-1 DEF for each character you control in the same area.
Silver Surfer gets +1 ATK/+1 DEF for each character you control in a different area.
Thing: Ultimate Benjamin Grimm
4 Drop
Survivors/Fantastic Four
6/9
Concealed. AU - Ultimate.
At the start of your attack step, you may exhaust Thing. If you do exhaust target character with attack less than or equal to Thing's defense.
"Always _wondered_ if I could take this freak!"
Fabian Cortez: Leader in Exile
5 Drop
Survivors/Acolytes
9/9 Range
Concealed. Reservist. AU - Zombie Earth.
Reveal Fabian Cortez -> KO Fabian Cortez, search your deck for a location, reveal it and put it face down in your resource row. Use this power only if all characters you control share a printed affiliation with Fabian Cortez.
Magneto: Appetizer
5 Drop
Survivors/Acolytes
9/10 Flight/Range
Concealed - Optional. AU - Zombie Earth.
Free -> If you control an attacker, Magneto becomes an attacker. If you control a defender, Magneto becomes a defender and remove all other defenders from this attack. Use this power only while Magneto is the only hidden or only visible character you control and only once per turn.
Silver Surfer: Entree
6 Drop
Survivors/Heralds of Galactus
12/13 Flight/Range
Concealed - Optional. AU - Zombie Earth.
If Silver Surfer is the only character in your hidden area or the only character in your visible area he has Invulnerability.
Galactus: Main Course
7 Drop
Survivors/Heralds of Galactus
16/16 Flight/Range
AU - Zombie Earth.
When Galactus enters your hidden area move all other characters you control to your visible area. When Galactus enters your Visible Area move all other characters you control to your hidden area.
"YOU hunger!?"
Tuesday, July 22, 2008
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5 comments:
ok, I'm interested. Now I'm going to go read marvel zombies.
Well, first off I don't understand Cortez. Second, it should be Brotherhood, not Acolytes (unless you want to create a whole new team).
I don't really know what to recommend as it is a lot of stuff all at once. I might take some time to look at it all later.
Oh, and OSM, you should also read Ultimate Fantastic Four: Crossover, which this takes a lot from.
Yeah, at the time I think MXM actually hadn't come out. lol I cannot honestly remember when I started.
He was basically supposed to be your Ahmed, based on the fact that he was the person who took them up to Asteroid M.
I definitely think they need to be fully redesigned. With maybe a few that could still stay. I still like the versioning at least. :)
-Mike
Well, if he was supposed to be Ahmed (who came out in DCR) and MXM hadn't come out, something is wrong...
lol I honestly don't remember, when I worked on this stuff originally, but I just meant I know I had that functionality in mind whether Ahmed had made an appearance or not. It does make me lean towards had, but I have no idea. Hehe.
-Mike
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